
In FOOK only ppl with PA can use miniguns cause i know all too well how unrealistic the use of miniguns is without some sort of augmentation. Making CALIBR has given me an increased interest for ammo, as you may have noticed. Or why they chose 5.56mm for the assault rifles, that both should be 7.62mm! Why not make it a 5.56mm minigun and go with 7.62mm for the AR's like normal people?!

Why they went with 5mm for the Fo3 minigun I have no idea. Of course, I'm not making FOOK, I'm not even using it, so ignore my ranting if you want.

The point of a minigun isn't to have heavy ammunition, it's to fire a lot of it! The GAU-19/A 12.7mm gatling gun has on average 230kgs of recoil (ref wikipedia). Even a 5.56mm minigun will have over 100kg (200lbs) of constant force pushing him backwards. Besides the weight, the recoil generated by firing it would be far too much even for a power armoured soldier. Linkesauge, do you have any idea of how much 12.7mm rounds with depleted uranium cores would weigh? It's almost twice as heavy as lead, and even regular 12.7mm is a caliber not normally used in infantry weapons. James Wilson Posts: 3457 Joined: Mon 12:51 pm It should be "most or nothing" for it to be worth the drawbacks though, I'd like to have boxes for all of the common calibers. It would also help level editors since they can place ammo boxes without fear that they will "explode" (ie fly away due to Havok physics) if the user installs a mod that changes the box.

It would, however, make things easier for mod-makers and mod compilation makers. It would also not help making things more compatible. Adding ammo boxes would make the download larger, add more files making it harder to un/install, and generally make everything a little more complex for everyone. I've resisted adding features as much as possible, there has been suggestions about adding projectile models for example, and I've rejected them all since they don't add to the core intention of helping with compatability. I don't know, I haven't though about it yet. Do you think if people "donated" meshes/textures for your mod, you'd use them?
